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Worked like a charm out of the gate.  Great little step up after WeDo, Scratch and beginning coding! 

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~$  cd /home/pi/{downloaded folder}
~$  sudo dpkg -i S4A15_RP.deb

  • Now if you open the start menu and go to Programming, there should be S4A in the list. Click on it to start Scratch for Arduino.
  • Of course we also need an Arduino to program on. This Arduino needs to be prepared for S4A by loading a specific ‘sketch’ (an Arduino code file) onto it. This file can also be found HERE.
  • If you have access to a computer with the Arduino software already installed, it is easiest to do it from there. Open and upload the file to your Arduino as a regular Arduino code.
  • Note that not all Arduino’s work well with Scratch for Arduino. Currently only the Arduino Diecimila, Duemilanove and Uno are tested.

 

  • When you start S4A you will see a drawing of an Arduino already loaded as a sprite.
  • It will automatically search for the Arduino. If this does not find it, right click on the sensor board (the list with all the blue values) and select “stop searching board”.
  • Right click it again and click “Select Serial/USB-port”. Then there should pop up a little menu where you can select the port of your connected Arduino.

 

http://nielsswinkels.nl/2014/interaction-design/how-to-install-scratch-for-arduino-s4a-on-raspberry-pi/

 

10.04.2018
 
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